![]() So since I am at a loss with GlideN64 I tried to solve the issue with Project64-Video. Is there any way you guys could make this happen? if you want to see the reason why I want Custom Windowed Resolutions refer to issue 1745: gonetz/GLideN64#1745. I think it would be a reasonable goal to include these in the old Glide64 Final plugin. Because there were some really great additions like Anti-aliasing, Internal Resolution Scaling, the new enhancement method 6xBRZ, and of course the most important of all Custom Windowed Resolutions. I wouldn't mind if you guys added all of the new graphic options to the old Glide64 Final plugin as well, if it's possible. ![]() Since we cannot play ROM hacks on GlideN64 because of the black screen issue and the black texture issues why not add custom windowed resolutions to the old Glide64 plugin? That way people who want Custom Windowed Resolutions can have them when playing ROM hacks. Was closed without much discussion and not solved in the GlideN64 plugin, I am offering a different solution. Similar to issue 525 in GlideN64: gonetz/GLideN64#525 I have already tried the recent WIP version of GlideN64 and it still doesn't work. I am running Project64 version 2.3.2.202 and I have the latest public Release of GlideN64 which is 3.0. ![]() If you added a software frame buffer emulation setting it would probably fix all rom hacks. It works in Glide64 Final because they use software frame buffer emulation. It is unplayable with the black textures though. But disabling Frame Buffer Emulation gets rid of the black screen. I have tried all of the settings inside Project64's graphics settings within GlideN64, nothing makes the black textures go away. I am trying to use the entirety of my screen in windowed mode while playing Super Mario Star Road. The reason I am using GlideN64 is because it is the only plugin that I know of that lets you make a custom windowed size. With new Super Mario 64 hacks on the rise, this should be fixed. It seems it has been an issue since 2015. This happens with almost all of the Super Mario 64 Rom hacks. Once I disable Frame Buffer Emulation I get this: Every time I try to run Super Mario Star Road in GlideN64 I get a completely black screen. ![]()
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